Square peg, round hole: Hacking ADOM to work on Android
When I last left off, I wrote a post about getting as many traditional roguelikes to work on Android as I could! And while I was successful in accomplishing this for a few games I eventually packaged for Termux, there was still the weirdness that was ADOM, a closed-source game that I wrote a ptrace wrapper in order to play without needing to rely on emulation.
However, it turns out that getting a version of ADOM working on Android without a wrapper not only is possible, it’s actually pretty easy!
Square peg, round hole: Roguelikes in Termux
The last few months of my time has been on-and-off spent trying to get a number of traditional roguelikes to run on my phone. To me, the idea of being able to possibly play something from a genre of largely-free games that required next-to no battery power and sported a basically limitless amount of replayability on my phone was something of a minor dream! But if you’re anything like me, the idea of trying to control these things with touchscreen controls seemed like it would be painful at best. But the “potential cool” of being able to have portable ADOM outweighed the negatives. So it was at least worth a try!
In this post, I’ll talk a little about my adventures in getting these little RPGs working on an unrooted Android phone!
Arsenal-tier Emacs: Mass Rename
Lets rename a folder of annoying Twitter
.jpg-origfiles to what they should be–and lets do it in less than five seconds!
There is something wrong with this image. Can you tell me what’s wrong though?
Go ahead, download it, inspect it, try to figure it out.
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